Hourly pay with shared surplus

Pay every hour at each person's rate — no minimum day — and when the crew beats the days the job was figured for, share what is left over, weighted by a multiplier you set. Finishing early stops costing your men money and starts paying them.

The operating system for post-frame and barndominium builders.

Part of Crew Pay & Payroll
What it is

A crew pay model for builders who pay by the hour but want the crew to have a stake in finishing early. A job is figured for a number of days, and its labour budget is what the planned crew would cost for those days. Everyone is paid every hour they work at their own rate. Finish inside the budget and the surplus is split by hours × each person's surplus multiplier. Run past it and the job books a shortfall — and you decide whether the crew carries it into its next surplus or the company absorbs it. A running crew balance and a company surplus ledger keep every result attributed to a crew and a job, and every man sees what finishing ahead has paid him on his own phone. Built for post-frame crews, whose jobs are figured in days before the first post goes in.

Also called: hourly plus surplus · crew bonus · finish early bonus · hourly crew pay · crew incentive pay · shortfall

See it, piece by piece
01

Every hour paid, with no minimum day

Each person is paid every hour they log, at their own rate — set per person, or falling back to the crew's rate. There is no daily minimum and no rule about what counts as a day. The hours come off one tap in and one tap out on the crew's field links.

Crew payout — hourly + shared surplus
Crew payout
Crew A · figured for 7 days · 192h logged over 6 days
Refresh
Pool
$6,426
Day rates earned
$4,624
Fuel & equipment
$900
Surplus shared
$902
WhoTierHoursDaysDay ratesSurplusOwed
Caleb Yoder$28/hr × 1.2506$1,400.00$280.71$1,680.71
Eli Fisher$24/hr × 1486$1,152.00$224.56$1,376.56
Josh Martin$24/hr × 1486$1,152.00$224.56$1,376.56
Sam Byler$20/hr × 0.8466$920.00$172.17$1,092.17
Total to the crew$5,526.00

Hours come from what the crew logged on their field links. Day rates are earned per day worked; the surplus is split by share of hours, so being there is what moves it.

Ruth Zimmerman's shop: Sam's 46 hours at $20 are $920 — every hour, no minimum — before his share of the $902. Real screen · sample data.
Without it

A day-rate threshold turns every early finish into an argument about whether it counted as a day.

Why we built it

A man paid for every hour he works never feels cheated by a short day. There is no six-hour line to argue about at the truck; the hours he clocked are the hours he is paid, and the surplus is on top.

Sound familiar?“hourly pay rewards being slow”
02

Beat the figured days and the crew shares what's left

Try it

The job's labour budget is the days it was figured for × what a planned day of that crew costs, plus equipment. Pay the hours and the equipment out of it, and whatever is left is surplus — shared among the people on the job. A job with nothing logged has no surplus at all, so nobody sees a bonus against their name before a hammer has been lifted.

Pay Structure — Hourly + shared surplus — simulate a job
Simulate a job for Crew A

This crew’s real people, rates, multipliers and carried shortfall. Change the days and hours freely — nothing here is saved.

Days figured
7
Finished
-1
1 day early
Days on site
6
7 figured − 1
This crew’s day
$918
$768 pay (8h) + $150
Labour budget
$6,426
7 figured × $918
Shortfall carried in
$0
paid down first
Surplus to share
$902
$902 to the crew after any carried shortfall
WorkerRate / hrMultiplierHrsDaysHours paySurplus bonusTakes home
Caleb Yoder$28.001.20506$1,400.00+$280.71$1,680.71
Eli Fisher$24.001.00486$1,152.00+$224.56$1,376.56
Josh Martin$24.001.00486$1,152.00+$224.56$1,376.56
Sam Byler$20.000.80466$920.00+$172.17$1,092.17
7 days figured, 6 on site — 1 day earlyThe crew keeps the $902 surplus — that is $902 for each day they saved.
Figured for 7 days at $918 a day, done in 6: $902 left in the budget for the crew. Step Finished to see a day late. Real screen · sample data.
Without it

Paid straight time, a crew that finishes a three-day job in two earns a day less for doing you a favour.

Why we built it

Straight hourly pay tells a crew that fast costs them money — this tells them fast pays. The budget is fixed before the job starts, so the only way to grow the surplus is to finish inside it, and the crew can see that day in dollars.

Sound familiar?“want to pay hourly but give the crew a reason to finish early”
03

A multiplier for the people who carry the job

The surplus is split by hours × each person's surplus multiplier. Leave everyone at 1.00 and it is a plain share of the hours. Give a crew leader 1.2 and his hours count for a little more; a new hand at 0.8 a little less. Admins, sales managers and project managers set rates and multipliers; nobody else can change them.

Pay Structure — Rates and surplus multipliers
Rates and surplus multipliers
Surplus multiplier

The surplus is split by hours worked × each person’s multiplier. At 1.00 for everyone it is hours alone.

A crew leader at 1.20 takes 20% more of the surplus per hour than someone at 1.00. Start conservative — small steps like 0.9 to 1.2 — and simulate below before changing real pay.

Saved to each person. Everything below simulates with these.

Caleb Yoder
Crew leader
$/hr 28.00× 1.20
Eli Fisher
Crew member
$/hr 24.00× 1.00
Josh Martin
Crew member
$/hr 24.00× 1.00
Sam Byler
Crew member
$/hr 20.00× 0.80
Caleb at 1.20, Eli and Josh at 1.00, Sam at 0.80 — saved to each person, and every simulation and payout uses them. Real screen · sample data.
Without it

Some leaders carry a weak crew over the line every week, and a split by hours alone pays them exactly the same as the man they carried.

Why we built it

The leader who carries a weak day should feel it in his pay — that is what keeps good leaders. A multiplier on the share, not the wage, rewards the result without turning every rate into a negotiation.

Sound familiar?“my crew leader carries the job and gets the same bonus as everyone”
04

Run long, and somebody decides who carries it

Try it

A job that runs past its figured days books a shortfall, and it waits for a decision: Who carries this shortfall? If it was the crew's, the crew carries it, and its next surplus pays it down before anyone takes a bonus. If it was yours — a late delivery, a change of plan — the company absorbs it, and the ledger records that too. Admins and project managers are alerted when a crew passes its figured days, while there is still time to do something about it.

Accounting — Crew payouts
Accounting
Money coming in, and every way it goes back out — crews, sales and hours.
OverviewInvoicesPayrollCrew payoutsSales payoutsHour approvals
Company surplus ledgerRates & multipliers →
1 shortfall waiting on a decision
Crew B
Kessler 42×64 machine shed
9 days on site, 8 figured · Sep 24, 2026
−$1,240.00
Who carries this shortfall?
Trusses delivered two days late
CrewJobsSurplus earnedPaid outShortfallCompany absorbedCrew balance
Crew A9$14,860$14,860$0$0$0
Crew B7$6,420$5,690$4,670$1,970−$730
Crew B ran the Kessler shed a day long — trusses two days late — and the $1,240 waits for The crew carries it or The company absorbs it. Try both. Real screen · sample data.
Without it

A job that was supposed to take seven days took nine, the money went somewhere, and nobody could say whose it was.

Why we built it

Nobody should pay for a delay that wasn't theirs — and a crew that knows that will take the scheme seriously. Overruns are only fair to carry when somebody decides whose they were, so the decision is a step, not a default.

Sound familiar?“a job ran two days over and nobody owned it”
05

You hear about an overrun while the crew is still on site

The day a crew on this model passes its figured days, admins and project managers get "Crew B is past the figured days — Day 9 of 8 figured", with the job one tap away. When the finished job comes in over budget, a second alert says the shortfall and that someone has to decide who carries it. Who gets which alert is set on notifications.

Crew past its figured days — the alerts
Crew B is past the figured days
Kessler 42×64 Machine Shed · Day 9 of 8 figured
6:02 AMOpen the job →
Crew B finished over budget
Kessler 42×64 Machine Shed · Shortfall $1,240.00 · Decide who carries it
Tue 6:01 AMReview the job →
Day 9 of 8 on the Kessler machine shed — then, when it's done, the $1,240 shortfall waiting on a decision. Real screen · sample data.
Without it

You find out a job ran two days long when the payout is already being argued about.

Why we built it

A day over is cheap to fix while the crew is still there, and expensive once it's a fight about pay. Telling the person who can act — on the day — gives you the chance to sort the materials or the plan before the shortfall is real.

06

A crew balance and a company ledger

Try it

Every crew has a running balance across its jobs: surplus earned, surplus paid, shortfall carried. Above them sits the company surplus ledger — every crew's result summed, and what the company absorbed — so the business can see where its labour money came from and went. The same numbers roll up into Accounting under Crew payouts.

Pay Structure — Company surplus ledger and crew balance
Company surplus ledger
Surplus earned
$21,280
Paid out to crews
$20,550
Shortfall carried
−$730
across all crews
Absorbed by the company
−$1,970
Waiting on a decision
1
$1,240 of shortfall
Crew balance
Crew balance
$0
nothing carried
Surplus earned
$14,860
Paid out
$14,860
Absorbed by the company
$0
Ruth Zimmerman — 40×60 Shop
6 days on site, 7 figured · Sep 26, 2026
+$902.00
Joel Nolt — 40×64 Horse Barn
17 days on site, 19 figured · Sep 4, 2026
+$2,384.00
Mark Kauffman — 30×40 Garage
4 days on site, 5 figured · Aug 8, 2026
+$1,120.00
The company's position over the crew tabs — Crew A owes nothing and its Zimmerman shop booked +$902; switch to Crew B to see its −$730. Real screen · sample data.
Without it

A bonus scheme nobody can audit is a bonus scheme that dies the first time a crew asks how the number was worked out.

Why we built it

A crew that can trace its number job by job believes it — and a scheme people believe survives its first argument. Balances are added up from the job results every time they are shown, never stored, so they cannot drift from the jobs underneath.

Sound familiar?“who pays when a job runs long”
07

Simulate a run of jobs before you commit

Try it

Simulations lets you put made-up jobs in a row — one finishes early, one runs long through the crew's fault, one runs long through yours — and watch the crew balance, the company-absorbed total, the bonuses and each person's take-home move across all of them. It runs the same arithmetic as the real payout, so what you rehearse and what you pay cannot disagree.

Pay Structure — Simulations — a run of jobs
The series — 4 jobs

In order: a crew-fault shortfall is carried forward, a company-fault one is absorbed, and every surplus pays down what is carried before anyone gets a bonus.

Surplus earned
$1,968
Shortfall, all jobs
$934
Absorbed by company
$0
Paid down
$934
Bonuses paid out
$1,034
Crew still carries
$0
JobDaysResultWho carries a shortfallPaid downBonusesCrew balance after
Job 16/7+$902——$902
$0
Job 29/8−$934——
−$934
Job 35/5+$204—$204—
−$730
Job 45/6+$862—$730$132
$0
What each person took home across the series
PersonHoursHours payBonusesTake-home
Caleb Yoder205$5,740.00+$321.68$6,061.68
Eli Fisher198$4,752.00+$257.07$5,009.07
Josh Martin198$4,752.00+$257.07$5,009.07
Sam Byler192$3,840.00+$198.18$4,038.18
Four jobs in a row: Job 2's $934 shortfall is paid down by Jobs 3 and 4 before any bonus. Flip it to Company and the crew takes $934 more. Real screen · sample data.
Without it

A pay scheme explained with one example falls apart on the second job, when the shortfall from the first one has to come from somewhere.

Why we built it

An owner should know exactly what he is promising before he puts a crew's pay on it. The part of this model that matters most — a carried shortfall paid down from the next surplus — only shows up across several jobs, so you rehearse the run, not one job.

Sound familiar?“how do I split a crew bonus fairly”
08

Put a crew on it from the crew's own card

Try it

Pay is set per crew. On the crew's card, Pay model lists all seven ways to pay — hourly, cost-plus, per unit, lump sum, day rates + shared surplus, hourly + shared surplus, and a share of the labor price. Pick this one and the crew's real jobs start booking a surplus or shortfall; each person's rate and multiplier live in Pay Structure, and only admins, sales managers and project managers can change them.

Team — Crews — Labor Source
Labor Source
Type
Crew does
Pay model

Internal, concrete only — their field app shows the jobs they're on and only the concrete stage's checkpoints. Each person going accepts the job on their phone.

Members (3)
NSNate StoltzfusLEADER35% of labor
LELevi Esh30% of labor
MZMark Zook20% of labor
The crew card's Labor Source — open Pay model to see the seven options. Real screen · sample data.
Without it

Pay rules live in a spreadsheet only the owner understands, so nobody else can answer how a crew is paid.

Why we built it

A crew should know the deal before the job starts, and the office should be able to say it in one sentence. The model sits on the crew, and the people who set pay are the only ones who can change it.

Sound familiar?“crew doesn't believe the bonus is real”
09

The crew sees its own record

Try it

On the crew app the crew has its own scoreboard — stages finished early, on time or late, the days it saved and lost, its best streak, and how long each kind of stage usually takes it. Each man's own Hours door adds what finishing ahead has paid him. Nobody has to take the office's word for any of it.

Ridgeline Post Frame
Ray Wenger — 40×60 Shop
Since you started
812.5h
The crew's record
The work
Best streak
7
stages at or ahead
Days saved
11
3 lost
How long a stage takes
Framing9×
7.2d
6d9.5d
Dirt Work9×
2.6d
2d4d
Siding / Roofing8×
6.1d
5d8d
What stops them
The crew's record: 23 stages finished — 9 early, 2 late — 11 days saved. Real screen · sample data.
Without it

A bonus the crew can't see is a rumour, not an incentive.

Why we built it

Workers do better when they can see their own progress — a crew that counts the days it saved starts trying to save more. The record is pride and proof in one place, and for you it is a crew that pushes to beat the figure instead of filling it.

Sound familiar?“how do I show my guys what they earned for finishing early”
10

Every man sees what an hour came to, surplus included

Try it

Tap highest hourly wage on his Hours door and the sheet does the sum in front of him: 142 hours at $24 = $3,408, plus his $596 share of the surplus — so the hour came to $28.20. Below it, every job and what the hour paid, best first. Only his own money, never anyone else's.

Ridgeline Post Frame
Ray Wenger — 40×60 Shop
Since you started
812.5h
Your record
What an hour came to
Close
On this job
Joel Nolt
40×64 Horse Barn
Hours
142
you put in
Paid at your rate
$3,408
142h × $24
Plus your surplus
$596
your share of what the job saved
$24 on the books
So the hour came to
$28.20
+$4.20 an hour
Usually
$26.88
across every job
On the books
$24.00
before surplus
Every job, and what the hour paid
Josh's best job, the Nolt horse barn: $24 on the books, $28.20 an hour once the surplus is in. Real screen · sample data.
Without it

The surplus lands as a lump some weeks and not others, so to the crew it never connects to anything they did.

Why we built it

Seeing $24 become $28.20 because the crew finished early is the moment the scheme clicks. It makes a man feel he is earning more and getting better — because he is — and it gives him a number to beat on the next job.

How it works
  1. 1Switch the crew to Hourly + shared surplus on its card, then in Settings → Pay Structure → Hourly + shared surplus set each person's hourly rate and surplus multiplier — 1.00 is a plain share of the hours; a crew leader might carry 1.20.
  2. 2Write on the job how many days its labour was figured for. The budget is those days times what a planned day of that crew costs, plus the equipment allowance.
  3. 3The crew clocks in and out on their field links; every hour is paid at the person's rate, with no minimum day.
  4. 4When the job is done it is booked on its own: a surplus is shared out by weighted hours, and a shortfall waits for a decision.
  5. 5Decide who carries a shortfall — the crew, paid down first from its next surplus, or the company, absorbed and recorded.
  6. 6Admins and project managers are alerted when a crew runs past its figured days and when a shortfall needs a decision.
  7. 7Rehearse it first in Simulations: run a series of jobs, mark whose fault each overrun was, and watch the crew balance and each person's take-home.
  8. 8Each man sees his own record and what the surplus has paid him on the Hours door of his crew app.
Why we built it

Plenty of builders pay by the hour and plenty of crews are hired on it, but straight hourly pay points the incentive the wrong way: work faster, earn less. This keeps the hourly wage — every hour paid, no six-hour minimum to argue about — and adds the part that makes finishing early worth something: the budget the job was figured for, and a share of whatever the crew leaves in it. Two things a flat split could not do. Not every hour on a crew is worth the same to the result — a leader who carries a weak day has earned more of the surplus than his hours alone say — so each person has a multiplier. And a job that runs long has to land somewhere: when the overrun was the crew's, the crew carries it into the next job; when it was yours — a late delivery, a change of plan — the company takes it, and the ledger shows which.

The problem
  • Straight hourly pay giving the crew no stake in finishing inside the days figured
  • A bonus split by hours alone that ignores who carried the job
  • Overruns with no consequence for anyone and no record of whose they were
What you get
Every hour paid, with no minimum day to argue about
Finishing early is worth real money to the crew — and they can see exactly how much
Multipliers reward the people who carry the job
Shortfalls are decided, recorded and paid down — never lost
Rehearse the numbers across a series of jobs before you commit
Men who can watch their own best hour climb stay another season
What's inside
Seven ways to pay a crew

You do not pay every crew the same way. Each crew is set to its own model on its card, and that choice decides what its screen asks for and how its labour is costed on the job. Crews are also marked as your own employees or as subcontractors, and your own crews say whether they frame every stage or pour concrete only.

CREW PAY

See hourly pay with shared surplus
on one of your own jobs.

Twenty minutes, your building, your numbers. Bring the job where “hourly pay rewards being slow” — we will show you exactly where that stops.

leads2build.com
Hourly Crew Pay with a Shared Surplus Bonus — Leads2Build