Crew Pay & Payroll

Each person paid the way they're actually paid — by the hour, by the day, by the job, with a share of what the crew saves, or on commission — then a pay run that works out the withholding and hands over a clean register.

The operating system for post-frame and barndominium builders.

Instead of: Straight time that pays the same whether a job took two days or three, hours guessed from memory, commissions in a spreadsheet, and a payroll rebuilt by hand every pay day.

What a day costs
1What a day costs

One of every tier working, plus what it costs to put them on the road. A real crew is whoever you send — the sandbox below prices the one you build.

Tier 1
$500
Tier 2
$400
Tier 3
$350
Tier 4
$270
Tier 5
$240
One of each tier
$1,760
+
Fuel & equipment / day
$300
=
Day at these rates
$2,060
The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Scroll — 9 steps
The problem

Straight time pays the same for slow

Paid straight time with nothing else, a crew earns the same whether the job takes two days or three — or more for three. Nobody is being dishonest. The incentive simply points nowhere, on every job you run, and the day a fast crew saves you is a day it never sees. Post-frame crews are paid by the job, the day or the hour, and this is built only for post-frame builders — so it pays them the way they're really paid.

The alternative most builders are living with, whether they pay by the hour or by the day.

Crew hours, day by day
3CCrew hours, day by day
010203040
Day 1Day 2Day 3Day 4Day 5Day 6Day 7
275 crew hours over 7 days on site
The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Beat one

Every job is figured for a number of days

You price the job's labour for a number of days. Those days, times what a planned day of that crew costs — its rates plus the fuel and equipment allowance — is the labour budget. It is set before anyone picks up a hammer, and it does not move when the job does. The crew knows the target from day one, and a clear target is something to beat.

A job priced as a lump of labour, with no days against it, gives nobody anything to beat.

What a job costs at these rates
2What a job costs at these rates

The pool is fixed by the days you figure for, not the days it takes. This is what you are committing to before anyone picks up a hammer.

Figured forLabourFuel & equipmentTotal pool
2 days$3,520$600$4,120
4 days$7,040$1,200$8,240
7 days$12,320$2,100$14,420
14 days$24,640$4,200$28,840
30 days$52,800$9,000$61,800
The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Beat two

Pay by the hour, with no minimum day

On hourly + shared surplus, every hour is paid at each person's own rate, with no minimum day to argue about. The hours come off the crew's own phones — one tap on Clock In, one on Clock Out — and the count runs on the button to the second: three hours and twelve minutes into framing at Ray Wenger's 40×60 shop. No signal on site? It's saved on the phone and sends itself later. Nobody writes hours up at the end of the week, and men trust a clock they can see.

Hours written up from memory at the end of the week are hours nobody can check.

Ridgeline Post Frame
Ray Wenger — 40×60 Shop
On the clock
3h 12m 08s
Saved on this phone — it’ll send itself when you get a signal. You can close this.
On the clock · 3h 12m 08s
Ray Wenger — 40×60 Shop
Framing
Add Photo
Blocked
The crew app on the clock — the count running on the red button to the second, with the no-signal line above. Real screen · sample data.
Or

Or pay by the day, on your own ladder

On day rates with shared surplus, each person earns their tier's day rate for every day worked. A tier is a rate, not a rank — two people on the same tier earn the same day whatever their title, so pay is set by the ladder instead of negotiated one person at a time. A man can see the next rung, and that's something to work toward.

Day rates agreed one man at a time end up depending on who asked loudest.

Pay tiers
Pay tiers

What one full day is worth at each tier. Crews paid by day rates are priced from these, and a person earns their tier’s rate for every day they work.

All tiers
$1,760
Tier 1$500/day
Tier 2$400/day
Tier 3$350/day
Tier 4$270/day
Tier 5$240/day
+ Add tier
The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Beat three

Beat the days, and the crew shares what's left

Finish inside the budget and what is left after pay and equipment is the surplus, shared among the people on the job by the hours they worked. On the hourly model each person's hours carry a surplus multiplier, so the leader who carried a weak day can earn more of it than his hours alone say. Beat a four-man job by two days and that is real money, split between the people who earned it — and a crew that's earning more works like it owns the job.

Straight time gives the crew that saves you two days exactly nothing for it.

Share of the crew's hours
3BShare of the crew's hours
Nate OttingerBess KowalczykOtis BrambleSherman EalyLevi Yutzy
The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Beat four

Run long, and it lands somewhere on purpose

The screen is a day-rate job that ran long: every person keeps the day rates they earned, and the overrun comes off your margin, not their pay. On hourly + shared surplus the same job books a shortfall instead, and somebody decides whose it was — the crew carries it into its next surplus, or the company absorbs it — and admins and project managers hear about it while the job is still running long, not after. Fair rules on a bad week are what keep good men.

A flat price that docks the crew for your estimating mistake loses you the crew.

Payout overrun
Crew payout
Crew B · figured for 8 days · 389h logged over 11 days
Refresh
Pool
$16,480
Day rates earned
$17,750
Fuel & equipment
$3,300
Overrun
$4,570

They have gone past the 8 days this job was figured for, so there is no surplus to share. The crew still earns its day rates — the overrun comes out of your margin.

WhoTierHoursDaysDay ratesSurplusOwed
Marlin ZookTier 18811$5,500.00$0.00$5,500.00
Dwayne EshTier 28511$4,400.00$0.00$4,400.00
Curtis LappTier 38010$3,500.00$0.00$3,500.00
Nelson BeilerTier 4729$2,430.00$0.00$2,430.00
Reuben StoltzfusTier 5648$1,920.00$0.00$1,920.00
Total to the crew$17,750.00

Hours come from what the crew logged on their field links. Day rates are earned per day worked; the surplus is split by share of hours, so being there is what moves it.

The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Beat five

Rehearse it before you commit to it

The screen is the day-rate sandbox: set the days you figured and how early or late the crew came in, and watch what every person on the ladder takes home. On the hourly model, Simulations does the same across a whole series of jobs — early, late through the crew's fault, late through yours — so you can see a carried shortfall paid down before it happens to a real crew. Both run the same arithmetic as the real payout, so what you rehearse and what you pay can never disagree.

Changing how a crew is paid without rehearsing it first means the first real payout is the test.

Pay Structure — Run the numbers on a job
Run the numbers on a job

Nothing here is saved. Use the placeholder workers or pick people off your roster, set the days and the hours, and watch what day rates + shared surplus does to the numbers.

Reset
Days figured
7
Finished
−−2+
finished 2 days early
Days on site
5
7 figured − 2
This crew’s day
$2,060
$1,760 tiers + $300
Total pool
$14,420
7 figured × $2,060
Surplus to share
$4,495
$899 each if hours are equal
WorkerTier12345HrsDaysDay ratesSurplus bonusTakes home
Wes Hartzler+Tier 188888405$2,500.00+$956.39$3,456.39
Marlin Zook+Tier 288888405$2,000.00+$956.38$2,956.38
Chet Ober+Tier 388888405$1,750.00+$956.38$2,706.38
Levi Stauffer+Tier 488488365$1,215.00+$860.74$2,075.74
Duane Yoder+Tier 588808324$960.00+$765.11$1,725.11
+ Add a worker
Crew is paid
$12,920
Per day on site
$2,584
Works out at
$68.72/hr
Crew hours
188
7 days figured, 5 on site — finished 2 days earlyThe crew keeps the $4,495 surplus — that is $2,248 for each day they saved.
The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Beat six

Hours and expenses are approved before anyone is paid

What the crews log arrives in one queue: Crew B's hours on the Wenger shop's posts and framing, $486.20 of materials from Zimmerman Supply, Dwayne's $78.40 of fuel to pay back, an equipment rental on the Stoltzfus job. The man who logs the hours isn't the man who approves them, so nothing reaches a payout that nobody looked at. The crew knows their hours were checked and their money is right.

Approving hours by glancing at a total on Friday is approving whatever was written down.

Approvals
Approvals
Timesheets and expenses your crews and subs submitted, waiting on you.
7
pending
$1,104.60 in expenses
Wenger 40×60 Shop
Approve all (4)
Posts & framing
2026-08-24 · Crew B · 4 on site
32 hrs
Posts & framing
2026-08-25 · Crew B · 4 on site
30 hrs
materials · Zimmerman Supply
2026-08-25 · Crew B · Posts & framing
$486.20
fuel · Sheetz
2026-08-25 · Dwayne Esh · reimbursable
$78.40
Stoltzfus Equipment Storage
Approve all (3)
Roof steel
2026-08-24 · Ridge Overhead · 2 on site
620 units
rental · Keystone Equipment
2026-08-25 · Ridge Overhead · Roof steel
$540.00
Site prep
2026-08-26 · Crew C · 3 on site
18 hrs
The real screen, drawn from the product’s own design system. Sample data — no customer information appears here.
Then

Then the pay run, worked out to the cent

Each person's W-4 and deductions sit on their record. A pay run takes the approved hours and works out every check — the crew, the office and the sales reps on one run. The two weeks to September 27: seven people, $16,253.12 gross, $13,643.89 net, $17,259.73 total cost. Open Wes Brubaker, the crew lead — 72 hours, 4 overtime, 8 paid time off, $2,028.59 net — and every line shows its working: the overtime at time and a half on his $28 rate, the federal and state withholding, the pre-tax medical premium. The reps' commission owed is paid on the same run. Then Register CSV and Hours & earnings CSV hand it to whoever files your payroll — it does the arithmetic; it doesn't file taxes or move money. A man who can see how his check was worked out doesn't have to ask, and pay day stops being the most stressful day in the office.

A payroll rebuilt from timesheets and a commission spreadsheet every pay day is two chances to get somebody's money wrong.

Pay run — every check, line by line
← All pay runs
2026-09-14 → 2026-09-27
Pay date 2026-10-02 · Every two weeks · draft
Gross pay
$16,253.12
Employee taxes
$2,333.29
Deductions
$275.94
Net pay
$13,643.89
Total cost
$17,259.73
earning
Regular (week of 2026-09-14)
40 h × $28.00 = $1,120.00.
$1,120.00
earning
Overtime (week of 2026-09-14)
4 h × $28.00 + ½ × regular rate $28.00 × 4 h = $168.00 (29 CFR 778.107-.110).
$168.00
earning
Regular (week of 2026-09-21)
32 h × $28.00 = $896.00.
$896.00
earning
Paid time off
8 h × 28.00
$224.00
pretax
Medical premium (Section 125)
Medical premium (Section 125) flat = $95.00. Pre-tax for: federal income tax, Social Security/Medicare, FUTA/SUI, WI income tax.
−$95.00
tax employee
Federal income tax
Pub 15-T 2026 Worksheet 1A: $2,313.00 × 26 = $60,138.00; − $12,900.00 line 1g; = $47,238.00 adjusted annual wage; STANDARD mfj: $2,480.00 + 12% × ($47,238.00 − $44,100.00) = $2,856.56 ÷ 26 = $109.87; − Step 3 $4,000.00 ÷ 26 = $153.85 → $0.00.
−$0.00
tax employee
Social Security
Social Security 6.2% × $2,313.00 = $143.41 each for employee and employer.
−$143.41
tax employee
Medicare
Medicare 1.45% × $2,313.00 = $33.54 each for employee and employer.
−$33.54
tax employee
Wisconsin income tax
Wisconsin: no Form WT-4 (zero exemptions) on file: status single (the state's stated default); $2,313.00 × 26 = $60,138.00 − sliding standard deduction $1,619.04 = $58,518.96 taxable; all table: $1,045.04 + 5.3% × ($58,518.96 − $25,520.00) = $2,793.9849/yr; ÷ 26 = $107.46.
−$107.46
tax employer
Social Security (employer)
Social Security 6.2% × $2,313.00 = $143.41 each for employee and employer.
−$143.41
tax employer
Medicare (employer)
Medicare 1.45% × $2,313.00 = $33.54 each for employee and employer.
−$33.54
tax employer
Wisconsin unemployment (SUI)
Wisconsin SUI 2.5% (the published new-employer construction rate) × $0.00 (only $0.00 — the $14,000.00 wage base is reached) = $0.00 employer.
−$0.00
tax employer
Federal unemployment (FUTA)
FUTA 0.6% × $0.00 = $0.00; only the first $7,000.00 per year is taxable.
−$0.00
One pay run opened — the five totals, then each person's check with every line and how it was worked out. Real screen · sample data.
Every part of it, in detail
Day rates with shared surplus
A job is figured for a number of days and the crew is paid for those days however fast they finish — whatever is left over goes back to them, split by hours worked. Finishing early is worth money to the men who do it.
Hourly pay with shared surplus
Pay every hour at each person's rate — no minimum day — and when the crew beats the days the job was figured for, share what is left over, weighted by a multiplier you set. Finishing early stops costing your men money and starts paying them.
Jobsite punch clock
One tap in, one tap out — and the hours come off two real moments instead of a Friday guess.
Hours and labour cost across the whole team
Everything every crew has logged, priced with the same arithmetic each job's payout uses — who carries the hours, what each crew costs, and what a crew day actually runs at.
What this crew is owed for this job
A panel inside the job showing what the crew is owed and how it got there — the pool, the pay, the equipment, the surplus and every man's line — for crews on day rates, hourly + shared surplus or a share of the labour price. It refuses to guess when it cannot work something out.
Payroll for every role
Everyone paid their own way — crew by the hour with overtime, reps on commission, the PM on salary, the owner on draws — with 2026 federal and state withholding worked out line by line and a clean register for whoever files.
Sales commission tracking
The commission sheet, brought inside: each sale, its rate, what it comes to, and what is owed and paid per rep — worked out to the cent, paid with the next pay run, and kept away from the reps themselves.
Accounting
Money in and every way it goes back out — invoices, payroll, crew payouts, sales commissions and hour approvals under one tab, with an Overview that adds them up for the last 30 days, 90 days or 12 months.
THE SYSTEM, END TO END

Run your crew's pay
on one of your jobs.

Each person paid the way they're actually paid — by the hour, by the day, by the job, with a share of what the crew saves, or on commission — then a pay run that works out the withholding and hands over a clean register. Twenty minutes, on one of your real structures — and the link we build is yours to keep whether or not you go any further.

leads2build.com
Crew Pay with Shared Surplus, Hourly or Daily — Leads2Build